Head Study

Chantel sky updated
Chantel sky sideview
Chantel sky laver wireframe
Chantel sky laver sideview
Chantel sky laver diffuse only
Diffuse only. Done in Substance Painter - Painted on the brows so the brow cards didn't appear odd looking.
Chantel sky laver eye
Eyeball texture done in Substance Designer
Chantel sky laver hairtest
Hair texture was created in Maya 2017 using X-Gen and rendered in Arnold.
Chantel sky laver zbrush document
Created the pores using surface mimic and then once baked, duplicated the normal map in Painter to bring those pores out

This was done for the sole purpose of improving in areas I had been lacking.